java聊天室程序代码 java gui聊天室-成都创新互联网站建设

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java聊天室程序代码 java gui聊天室

求java网络聊天室(B/S模式)程序代码

共四个java文件,源代码如下:

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import java.awt.*;

import java点虐 .*;

import java.awt.event.*;

import java.io.*;

import java.util.Hashtable;

public class ChatArea extends Panel implements ActionListener,Runnable

{

Socket socket=null;

DataInputStream in=null;

DataOutputStream out=null;

Thread threadMessage=null;

TextArea 谈话显示区,私聊显示区=null;

TextField 送出信息=null;

Button 确定,刷新谈话区,刷新私聊区;

Label 提示条=null;

String name=null;

Hashtable listTable;

List listComponent=null;

Choice privateChatList;

int width,height;

public ChatArea(String name,Hashtable listTable,int width,int height)

{

setLayout(null);

setBackground(Color.orange);

this.width=width;

this.height=height;

setSize(width,height);

this.listTable=listTable;

this.name=name;

threadMessage=new Thread(this);

谈话显示区=new TextArea(10,10);

私聊显示区=new TextArea(10,10);

确定=new Button("送出信息到:");

刷新谈话区=new Button("刷新谈话区");

刷新私聊区=new Button("刷新私聊区");

提示条=new Label("双击聊天者可私聊",Label.CENTER);

送出信息=new TextField(28);

确定.addActionListener(this);

送出信息.addActionListener(this);

刷新谈话区.addActionListener(this);

刷新私聊区.addActionListener(this);

listComponent=new List();

listComponent.addActionListener(this);

privateChatList=new Choice();

privateChatList.add("大家(*)");

privateChatList.select(0);

add(谈话显示区);

谈话显示区.setBounds(10,10,(width-120)/2,(height-120));

add(私聊显示区);

私聊显示区.setBounds(10+(width-120)/2,10,(width-120)/2,(height-120));

add(listComponent);

listComponent.setBounds(10+(width-120),10,100,(height-160));

add(提示条);

提示条.setBounds(10+(width-120),10+(height-160),110,40);

Panel pSouth=new Panel();

pSouth.add(送出信息);

pSouth.add(确定);

pSouth.add(privateChatList);

pSouth.add(刷新谈话区);

pSouth.add(刷新私聊区);

add(pSouth);

pSouth.setBounds(10,20+(height-120),width-20,60);

}

public void setName(String s)

{

name=s;

}

public void setSocketConnection(Socket socket,DataInputStream in,DataOutputStream out)

{

this.socket=socket;

this.in=in;

this.out=out;

try

{

threadMessage.start();

}

catch(Exception e)

{

}

}

public void actionPerformed(ActionEvent e)

{

if(e.getSource()==确定||e.getSource()==送出信息)

{

String message="";

String people=privateChatList.getSelectedItem();

people=people.substring(0,people.indexOf("("));

message=送出信息.getText();

if(message.length()0)

{

try {

if(people.equals("大家"))

{

out.writeUTF("公共聊天内容:"+name+"说:"+message);

}

else

{

out.writeUTF("私人聊天内容:"+name+"悄悄地说:"+message+"#"+people);

}

}

catch(IOException event)

{

}

}

}

else if(e.getSource()==listComponent)

{

privateChatList.insert(listComponent.getSelectedItem(),0);

privateChatList.repaint();

}

else if(e.getSource()==刷新谈话区)

{

谈话显示区.setText(null);

}

else if(e.getSource()==刷新私聊区)

{

私聊显示区.setText(null);

}

}

public void run()

{

while(true)

{

String s=null;

try

{

s=in.readUTF();

if(s.startsWith("聊天内容:"))

{

String content=s.substring(s.indexOf(":")+1);

谈话显示区.append("\n"+content);

}

if(s.startsWith("私人聊天内容:"))

{

String content=s.substring(s.indexOf(":")+1);

私聊显示区.append("\n"+content);

}

else if(s.startsWith("聊天者:"))

{

String people=s.substring(s.indexOf(":")+1,s.indexOf("性别"));

String sex=s.substring(s.indexOf("性别")+2);

listTable.put(people,people+"("+sex+")");

listComponent.add((String)listTable.get(people));

listComponent.repaint();

}

else if(s.startsWith("用户离线:"))

{

String awayPeopleName=s.substring(s.indexOf(":")+1);

listComponent.remove((String)listTable.get(awayPeopleName));

listComponent.repaint();

谈话显示区.append("\n"+(String)listTable.get(awayPeopleName)+"离线");

listTable.remove(awayPeopleName);

}

Thread.sleep(5);

}

catch(IOException e)

{

listComponent.removeAll();

listComponent.repaint();

listTable.clear();

谈话显示区.setText("和服务器的连接已中断\n必须刷新浏览器才能再次聊天");

break;

}

catch(InterruptedException e)

{

}

}

}

}

ChatServer.java

import java.io.*;

import java点虐 .*;

import java.util.*;

public class ChatServer

{

public static void main(String args[])

{

ServerSocket server=null;

Socket you=null;

Hashtable peopleList;

peopleList=new Hashtable();

while(true)

{

try

{

server=new ServerSocket(6666);

}

catch(IOException e1)

{

System.out.println("正在监听");

}

try {

you=server.accept();

InetAddress address=you.getInetAddress();

System.out.println("用户的IP:"+address);

}

catch (IOException e)

{

}

if(you!=null)

{

Server_thread peopleThread=new Server_thread(you,peopleList);

peopleThread.start();

}

else {

continue;

}

}

}

}

class Server_thread extends Thread

{

String name=null,sex=null;

Socket socket=null;

File file=null;

DataOutputStream out=null;

DataInputStream in=null;

Hashtable peopleList=null;

Server_thread(Socket t,Hashtable list)

{

peopleList=list;

socket=t;

try {

in=new DataInputStream(socket.getInputStream());

out=new DataOutputStream(socket.getOutputStream());

}

catch (IOException e)

{

}

}

public void run()

{

while(true)

{ String s=null;

try

{

s=in.readUTF();

if(s.startsWith("姓名:"))

{

name=s.substring(s.indexOf(":")+1,s.indexOf("性别"));

sex=s.substring(s.lastIndexOf(":")+1);

boolean boo=peopleList.containsKey(name);

if(boo==false)

{

peopleList.put(name,this);

out.writeUTF("可以聊天:");

Enumeration enum=peopleList.elements();

while(enum.hasMoreElements())

{

Server_thread th=(Server_thread)enum.nextElement();

th.out.writeUTF("聊天者:"+name+"性别"+sex);

if(th!=this)

{

out.writeUTF("聊天者:"+th.name+"性别"+th.sex);

}

}

}

else

{

out.writeUTF("不可以聊天:");

}

}

else if(s.startsWith("公共聊天内容:"))

{

String message=s.substring(s.indexOf(":")+1);

Enumeration enum=peopleList.elements();

while(enum.hasMoreElements())

{

((Server_thread)enum.nextElement()).out.writeUTF("聊天内容:"+message);

}

}

else if(s.startsWith("用户离开:"))

{

Enumeration enum=peopleList.elements();

while(enum.hasMoreElements())

{ try

{

Server_thread th=(Server_thread)enum.nextElement();

if(th!=thisth.isAlive())

{

th.out.writeUTF("用户离线:"+name);

}

}

catch(IOException eee)

{

}

}

peopleList.remove(name);

socket.close();

System.out.println(name+"用户离开了");

break;

}

else if(s.startsWith("私人聊天内容:"))

{

String 悄悄话=s.substring(s.indexOf(":")+1,s.indexOf("#"));

String toPeople=s.substring(s.indexOf("#")+1);

Server_thread toThread=(Server_thread)peopleList.get(toPeople);

if(toThread!=null)

{

toThread.out.writeUTF("私人聊天内容:"+悄悄话);

}

else

{

out.writeUTF("私人聊天内容:"+toPeople+"已经离线");

}

}

}

catch(IOException ee)

{

Enumeration enum=peopleList.elements();

while(enum.hasMoreElements())

{ try

{

Server_thread th=(Server_thread)enum.nextElement();

if(th!=thisth.isAlive())

{

th.out.writeUTF("用户离线:"+name);

}

}

catch(IOException eee)

{

}

}

peopleList.remove(name);

try

{

socket.close();

}

catch(IOException eee)

{

}

System.out.println(name+"用户离开了");

break;

}

}

}

}

import java.awt.*;

import java.io.*;

import java点虐 .*;

import java.applet.*;

import java.util.Hashtable;

ClientChat.java

public class ClientChat extends Applet implements Runnable

{

Socket socket=null;

DataInputStream in=null;

DataOutputStream out=null;

InputNameTextField 用户提交昵称界面=null;

ChatArea 用户聊天界面=null;

Hashtable listTable;

Label 提示条;

Panel north, center;

Thread thread;

public void init()

{

int width=getSize().width;

int height=getSize().height;

listTable=new Hashtable();

setLayout(new BorderLayout());

用户提交昵称界面=new InputNameTextField(listTable);

int h=用户提交昵称界面.getSize().height;

用户聊天界面=new ChatArea("",listTable,width,height-(h+5));

用户聊天界面.setVisible(false);

提示条=new Label("正在连接到服务器,请稍等...",Label.CENTER);

提示条.setForeground(Color.red);

north=new Panel(new FlowLayout(FlowLayout.LEFT));

center=new Panel();

north.add(用户提交昵称界面);

north.add(提示条);

center.add(用户聊天界面);

add(north,BorderLayout.NORTH);

add(center,BorderLayout.CENTER);

validate();

}

public void start()

{

if(socket!=nullin!=nullout!=null)

{ try

{

socket.close();

in.close();

out.close();

用户聊天界面.setVisible(false);

}

catch(Exception ee)

{

}

}

try

{

socket = new Socket(this.getCodeBase().getHost(), 6666);

in=new DataInputStream(socket.getInputStream());

out=new DataOutputStream(socket.getOutputStream());

}

catch (IOException ee)

{

提示条.setText("连接失败");

}

if(socket!=null)

{

InetAddress address=socket.getInetAddress();

提示条.setText("连接:"+address+"成功");

用户提交昵称界面.setSocketConnection(socket,in,out);

north.validate();

}

if(thread==null)

{

thread=new Thread(this);

thread.start();

}

}

public void stop()

{

try

{

socket.close();

thread=null;

}

catch(IOException e)

{

this.showStatus(e.toString());

}

}

public void run()

{

while(thread!=null)

{

if(用户提交昵称界面.get能否聊天()==true)

{

用户聊天界面.setVisible(true);

用户聊天界面.setName(用户提交昵称界面.getName());

用户聊天界面.setSocketConnection(socket,in,out);

提示条.setText("祝聊天愉快!");

center.validate();

break;

}

try

{

Thread.sleep(100);

}

catch(Exception e)

{

}

}

}

}

InputNameTextField。java

import java.awt.*;

import java点虐 .*;

import java.awt.event.*;

import java.io.*;

import java.util.Hashtable;

public class InputNameTextField extends Panel implements ActionListener,Runnable

{

TextField nameFile=null;

String name=null;

Checkbox male=null,female=null;

CheckboxGroup group=null;

Button 进入聊天室=null,退出聊天室=null;

Socket socket=null;

DataInputStream in=null;

DataOutputStream out=null;

Thread thread=null;

boolean 能否聊天=false;

Hashtable listTable;

public InputNameTextField(Hashtable listTable)

{

this.listTable=listTable;

nameFile=new TextField(10);

group=new CheckboxGroup();

male=new Checkbox("男",true,group);

female=new Checkbox("女",false,group);

进入聊天室=new Button("进入");

退出聊天室=new Button("退出");

进入聊天室.addActionListener(this);

退出聊天室.addActionListener(this);

thread=new Thread(this);

add(new Label("昵称:"));

add(nameFile);

add(male);

add(female);

add(进入聊天室);

add(退出聊天室);

退出聊天室.setEnabled(false);

}

public void set能否聊天(boolean b)

{

能否聊天=b;

}

public boolean get能否聊天()

{

return 能否聊天;

}

public String getName()

{

return name;

}

public void setName(String s)

{

name=s;

}

public void setSocketConnection(Socket socket,DataInputStream in,DataOutputStream out)

{

this.socket=socket;

this.in=in;

this.out=out;

try{

thread.start();

}

catch(Exception e)

{

nameFile.setText(""+e);

}

}

public Socket getSocket()

{

return socket;

}

public void actionPerformed(ActionEvent e)

{

if(e.getSource()==进入聊天室)

{

退出聊天室.setEnabled(true);

if(能否聊天==true)

{

nameFile.setText("您正在聊天:"+name);

}

else

{

this.setName(nameFile.getText());

String sex=group.getSelectedCheckbox().getLabel();

if(socket!=nullname!=null)

{

try{

out.writeUTF("姓名:"+name+"性别:"+sex);

}

catch(IOException ee)

{

nameFile.setText("没有连通服务器"+ee);

}

}

}

}

if(e.getSource()==退出聊天室)

{

try

{

out.writeUTF("用户离开:");

}

catch(IOException ee)

{

}

}

}

public void run()

{

String message=null;

while(true)

{

if(in!=null)

{

try

{

message=in.readUTF();

}

catch(IOException e)

{

nameFile.setText("和服务器断开"+e);

}

}

if(message.startsWith("可以聊天:"))

{

能否聊天=true;

break;

}

else if(message.startsWith("聊天者:"))

{

String people=message.substring(message.indexOf(":")+1);

listTable.put(people,people);

}

else if(message.startsWith("不可以聊天:"))

{

能否聊天=false;

nameFile.setText("该昵称已被占用");

}

}

}

}

java实现聊天室是怎么做到的?

Java 实现聊天室可以分为以下几个步骤:

建立服务器端

首先需要建立一个服务器端,负责接收客户端的连接请求并处理客户端发送过来的消息。

建立客户端

然后需要建立客户端,客户端通过网络连接到服务器端,并向服务器端发送消息。

实现通信协议

为了实现聊天室功能,需要定义一个通信协议,规定客户端和服务器端之间的通信格式,例如消息的头部和内容等。

实现多线程处理

聊天室通常会有多个用户同时在线,因此需要使用多线程来处理多个客户端的连接请求和消息传递。

实现GUI界面(可选)

为了方便用户使用,可以实现一个GUI界面,让用户可以方便地发送和接收消息。

以下是一个简单的 Java 聊天室的代码示例:

java

Copy code

// 服务器端代码

public class Server {

public static void main(String[] args) {

try {

ServerSocket serverSocket = new ServerSocket(8888);

while (true) {

Socket socket = serverSocket.accept();

new Thread(new ServerThread(socket)).start();

}

} catch (IOException e) {

e.printStackTrace();

}

}

}

class ServerThread implements Runnable {

private Socket socket;

private BufferedReader reader;

private PrintWriter writer;

public ServerThread(Socket socket) {

this.socket = socket;

try {

reader = new BufferedReader(new InputStreamReader(socket.getInputStream()));

writer = new PrintWriter(socket.getOutputStream());

} catch (IOException e) {

e.printStackTrace();

}

}

public void run() {

try {

String msg;

while ((msg = reader.readLine()) != null) {

// 处理客户端发送过来的消息

System.out.println("接收到消息:" + msg);

// 将消息发送给所有客户端

for (Socket s : ServerThreadList.getList()) {

if (s != socket) {

PrintWriter w = new PrintWriter(s.getOutputStream());

w.println(msg);

w.flush();

}

}

}

// 关闭连接

socket.close();

ServerThreadList.removeThread(this);

} catch (IOException e) {

e.printStackTrace();

}

}

}

class ServerThreadList {

private static List

list = new ArrayList();

public static void addThread(ServerThread thread) {

list.add(thread);

}

public static void removeThread(ServerThread thread) {

list.remove(thread);

}

public static List

getList() {

return list;

}

}

// 客户端代码

public class Client {

public static void main(String[] args) {

try {

Socket socket = new Socket("localhost", 8888);

new Thread(new ClientThread(socket)).start();

BufferedReader reader = new BufferedReader(new InputStreamReader(System.in));

PrintWriter writer = new PrintWriter(socket.getOutputStream());

while (true) {

String msg = reader.readLine();

writer.println(msg);

writer.flush();

}

} catch (IOException e) {

e.printStackTrace();

}

}

}

class ClientThread implements Runnable {

private Socket socket;

private BufferedReader reader;

public ClientThread(Socket socket) {

this.socket = socket;

try {

reader

java多人聊天一般都是怎么搭建的?

Java多人聊天可以使用Java的Socket编程实现,主要的思路是:使用服务器来维护所有客户端的连接,并将客户端之间的聊天信息进行转发。

具体的实现步骤如下:

创建服务器端:使用ServerSocket类创建一个服务器端,并监听指定的端口,等待客户端的连接。

创建客户端:使用Socket类创建一个客户端,并连接到服务器端。

实现聊天功能:客户端和服务器端之间可以通过输入和输出流进行通信,客户端将聊天信息发送给服务器,服务器再将其转发给其他客户端。

处理异常:在实现聊天功能时,需要注意处理可能出现的异常,例如连接异常、输入输出异常等等。

一个简单的Java多人聊天程序的代码框架如下:

服务器端:

import java.io.IOException;

import java点虐 .ServerSocket;

import java点虐 .Socket;

import java.util.ArrayList;

public class ChatServer {

private ServerSocket serverSocket;

private ArrayListClientHandler clients;

public ChatServer(int port) throws IOException {

serverSocket = new ServerSocket(port);

clients = new ArrayListClientHandler();

System.out.println("服务器已启动,等待客户端连接...");

}

public void start() throws IOException {

while (true) {

Socket socket = serverSocket.accept();

ClientHandler client = new ClientHandler(socket, this);

clients.add(client);

client.start();

}

}

public void broadcast(String message) {

for (ClientHandler client : clients) {

client.sendMessage(message);

}

}

public void removeClient(ClientHandler client) {

clients.remove(client);

}

public static void main(String[] args) throws IOException {

ChatServer server = new ChatServer(12345);

server.start();

}

}

客户端:

import java.io.BufferedReader;

import java.io.IOException;

import java.io.InputStreamReader;

import java.io.PrintWriter;

import java点虐 .Socket;

public class ChatClient {

private Socket socket;

private BufferedReader reader;

private PrintWriter writer;

private String name;

public ChatClient(String serverAddress, int port, String name) throws IOException {

socket = new Socket(serverAddress, port);

reader = new BufferedReader(new InputStreamReader(socket.getInputStream()));

writer = new PrintWriter(socket.getOutputStream(), true);

this.name = name;

}

public void start() throws IOException {

System.out.println("欢迎来到聊天室!");

new Thread(new IncomingMessageHandler()).start();

new Thread(new OutgoingMessageHandler()).start();

}

private class IncomingMessageHandler implements Runnable {

@Override

public void run() {

try {

while (true) {

String message = reader.readLine();

if (message == null) {

break;

}

System.out.println(message);

}

} catch (IOException e) {

e.printStackTrace();

} finally {

close();

}

}

}

private class OutgoingMessageHandler implements Runnable {

@Override

public void run() {

BufferedReader reader = new BufferedReader(new InputStreamReader(System.in));

try {

while (true) {

String message = reader.readLine();

if (message.equals("quit")) {

break;

}

writer.println(name + ": " + message);

}

} catch (IOException e) {

e.printStackTrace;

} finally {

close();

}

}

}


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